REVIEW: ‘Mario Kart Tour’ tons of fun with heavy emphasis on price

By Kelly Vasquez

Nintendo has released an addicting app based on one of their most popular games: “Mario Kart” called “Mario Kart Tour.” As much fun as it is, there are some downsides.

“Mario Kart” has been around for decades and is a game that every one of all ages can enjoy. Nintendo has now made it more accessible and easy to play. With just a tap on a smartphone, gamers can now race with their favorite characters among other gamers around the world.

Upon creating a Nintendo account, the user learns how to play on their smartphone. Swipe left or right on the screen to steer and drift. 

Swipe up and down to throw items ahead of the driver or behind them. 

Users can touch the screen to get a boost off the starting line, but otherwise, the accelerator is pressed down automatically. It’s quite friendly to new players.

The game features many well-known racers such as Mario, Peach, Bowser, Yoshi and more. There are many gliders and karts that have been highlighted in past games. The courses also play heavily on nostalgia and include many familiar races, such as Rainbow Road or Bowser’s Castle. 

An upcoming update to the game will allow players to join lobbies with  friends, which is sure to make the game even more entertaining. 

“Mario Kart Tour” goes by tours that change every two weeks. In every tour, there are races where users can win trophies.

Every week there are rankings on cups where people can compete against friends to see who has the best score in the cup. 

Each time  users finish a course, they earn stars which help them earn gifts throughout the tour. The tour gifts range from characters, karts, or currency in the game, rubies.

The currency  is where the game falls short. Rubies are heavily important in the game. 

In past Mario Kart games, the user would play the game and unlock characters, gliders, and karts along the way. Instead, “Mario Kart Tour” requires you to spend rubies to shoot off pipes that give you the characters, gliders, and karts.

The rubies aren’t as easy to come by in the game, which pressures the user to spend their real-life money in order to acquire more. The game also offers a subscription called the Gold Pass which gives the user more gifts throughout the tour. This costs $5.99 a month and is not worth the money.

It’s a shame that “Mario Kart Tour” heavily emphasizes the in-game currency. The players seem to do poorly if they don’t have the right kart or character for the cups. 

The prices for packs that include characters or the rubies are ridiculously priced. Prices go up to $69.99 for rubies. It’s disappointing to see a “Mario Kart” game so profit-driven.

Although “Mario Kart Tour” is incredibly fun, it isn’t the same. If Nintendo were to take away the emphasis on the in-game currency, perhaps it would be more fun. 

The game has much room for improvement. Hopefully, the developers listen to what gamers have to say.

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